When a settlement is under siege, the besiegers set up a camp, with individual tents for each attacking lord. This helps make the initial stages of a siege more engaging to both attackers and defenders. The game provides players with a relatively high level of access and visual representation of the siege. This new update sheds light on what players can expect from the gameplay in that sense. Bannerlord will provide a back-and-forth between the besieged and the besiegers, each one trying to gain an advantage over one another. Unlike the previous entry in the franchise, Mount & Blade: Warband, there is much more to sieges in Bannerlord than simply waiting until the attacker is ready to initiate an assault. TaleWorlds Entertainment just posted a new update on Mount & Blade II: Bannerlord, continuing the first post on sieges.
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